Bryant et al. (2004)
A nice side project on building some psychology into game AI; an undergraduate student project that didn’t get developed further for lack of someone to work on it.
Bryant, C.M., Jones, G.J.F., & Wills, A.J. (2004). Integration of psychological models in the design of artificial creatures. Proceedings of the AISB 2004 symposium on Emotion, Cognition and Affective Computing (pp. 9-20).
Published: 29 March 2004.
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